Final Fight

Ver: 2.1
Date: September 02, 2009


Final Fight is a BASIC RPG with some odd stuff in it.
Yeah, it's kind of unexplainable.
You'll just have to play it.

You know, the odd thing is, I really hate RPGs.
I wrote this game just to learn about the menu system.
My goal was always to eventually have a multiplayer mode, but as many other BASIC programmers can attest, the TI-83/84s were not designed with multiplayer games in mind, and it's next to impossible to get one working bug free.

If somebody else wants to take over the code, you're more than welcome. Slap your name on it and call it your own, I really couldn't care less.

Feel free to email me and let me know how much you love/hate the game. I respond to all email, unless you're my ex-girlfriend.

Revision History
Version 2.1 (2300 Bytes)
   Released: September 2009
     Removed support for GameBuster because freaking nobody used it anyway
     No need to display version number in program
     Compressed code

* Took a sabbatical from programing for several years

Version 2.0 (3611 Bytes)
   Released: September 2000
     Added support for GameBuster cheating system
     Added support for MirageOS

Version 1.0
   Released: October 1999
     First release
SelectionFile type iconFile nameDescriptionSizeRevisionTimeUser
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ReadMe  1k v. 1 Sep 4, 2009, 9:10 AM Patrick Hawks
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Final Fight for TI-83  2k v. 1 Sep 4, 2009, 9:09 AM Patrick Hawks
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Final Fight for TI-83+ / TI-84+  2k v. 1 Sep 4, 2009, 9:10 AM Patrick Hawks
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Final Fight 2.1  3k v. 3 Sep 4, 2009, 9:09 AM Patrick Hawks